Let’s talk about cost, honestly.
No two projects are the same, so we can’t put a sticker on this page. What we can do is tell you exactly how the number gets made, and make sure you see it before any work starts.
Custom work has no shelf price, because every build is shaped around one project that has never happened before.
But “it depends” is a maddening answer, and we’re not going to give it to you. Here is how it actually works: we get on a short call, we learn the project and the date, and a day or two later you get one clear number for the whole thing. You decide with the full picture in front of you, before we touch a line of code.
Three ways this usually starts.
Most projects fall into one of these shapes. We figure out which one fits on the first call.
One number, one build.
You have a project and a date. We scope the whole thing and give you a single price for it, due against your go-live. You know the cost before we start, and it doesn’t move while we build.
A small first build.
Not sure yet? We start with one contained piece so you can see how we work and how it lands, on a small budget, before you commit to something bigger.
We stay on and run it.
For things that come back, the recurring event, the next release, the line that keeps ringing, we stay on to run and tune what we built so it’s sharper each time instead of starting cold.
Five things that set the price.
When we scope a build, these are what we’re weighing. The more of them lean heavy, the higher the number.
Once it’s scoped, you get one number up front. No open-ended bill, no meter running while we work. If something changes mid-build, we tell you what it costs before we do it, so a change is a clear decision instead of a quiet surprise on the invoice.